AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Mechcommander 2 omnitech automatic9/11/2023 I think I'll try to d/l and play the original Carver V campaign. And I was just getting ready to recommend this Campaign to my friends. Improvisation can be good, but too much improvisation, especially so early in the game, can be bad. That's alright, the first mission here didn't match, completely, the first match from Mercs, either. The friendly pilot, by themselves, would shut down their 'Mech and remain hidden, everything powering up ONLY once our 'Mechs and vehicles arrive to rescue them and, perhaps, to recover the other 'Mech we lost, for salvage. I could see a few vehicles, perhaps even infantry, being placed in there, but then you have another friendly 'Mech in there, which goes against the story. First, there was only supposed to be one pilot to rescue, and then two pirates remaining. This is a ****-poor way, and unrealistic, to design missions. The second time I tried this, I was trying to get ahead of the Catapult, so I could step in and help my guys at Objective 3, and one of my guys got ganked, and I lost the mission, anyway. However, if I stick too closely to the Catapult and don't move forward of it, one of the vehicles I have to escort gets ganked and I lose. First, I have to stick close to the Catapult for the proper triggers to take place. After I figured out how to get other friendly units moving, I failed the mission twice in a row, basically because I couldn't get there in time. Nevermind, the mission is just set up to be stupidly hard.
0 Comments
Read More
Leave a Reply. |